So as I started my Nuzlocke run for the
day, I decided to take care of the trainers that were to the left of
Mauville City. Just to get the money and experience out of the way
while I'm grinding and have full health on the team. With some
training, I finally got Funghiness to a high enough level to evolve!
With that evolution it learns Mac Punch. Finally! A fully evolved
Pokemon with a fighting type move. Just what I need for the upcoming
gym!
BTW I got to stop watching videos when
I go into new routes... I forgot to catch the first Pokemon I saw!
>_> On the brightside I'm pretty sure it was a Rosella, which
I wouldn't use considering I already have two grass types, but you
never know what will happen in a Nuzlocke. Well bye-gones are
bye-gones, I'll just have to be careful at the next gym and make up
for my foolery in the next route I go to.
Sheocka did get poison in the process
of training but I was able to make it back to the Pokemon Center
without it dieing, granted I was watching it's health and if it got
too low I would of used a Pecha Berry, still I saved myself a healing
item. In the process I decided to check out the Verdanturf Town
mart... and there are no more Potions so I guess I'm either gonna
have to backtrack or drop Super Potions whenever I want to heal
now... joy.
So I started to grind and thought
before I use up anymore health and PP I might as well talk to Wally,
who's blocking the next gym BTW. Dubstep made quicker work out of it
than I thought with a simple Astonish. I was starting to forget I
had that move. :P Hmm... this is interesting though. It seems like
Mr. Pickup picked up a Protein from that fight. I guess it will go
to DubStep, even though PlumpPickl has the least attack out of my
Psychical attackers. It should be evolving real soon therefore
getting a lot of attack and Dubstep had the second least amount of
attack stat. Still really good with the health so let's see how many
gym trainers I can take care of. Answer is enough to level
PlumpPickl up to evolution.
So that takes care of all the gym
trainers so I don't accidentally run into anyone when it is time to
take on the gym leader. My team is still pretty healthy so I think
I'll do some more grinding before I heal, then to decide if I should
take on the gym leader. There isn't too much more I can do before
taking on the gym. Trust me, if there was I would. Actually there's
still the north but I still need Rock Smash before I can fully
explore it. Might see what I can do depending on my team's levels
after training. Speaking of, got another Protein, a few Ultra Balls,
and even several Rare Candies from Mr. Pickup, so thanks to Mr.
Pickup! You're awesome even when you're not on the main team
anymore!
So with nothing else left between me
and the leader, I take him on. First Magamite, which Funghiness
takes out with ease. Then comes out what I've dreaded this entire
game... Volbtorb. I've seen Nuzlockes where this guy takes out a
Pokemon with him so I wasn't sure what to do... I decided to leave
Funghiness out only because he had the best defense. I decided to
lead off with a headbutt hoping if it didn't finish it off it would
flinch it. Then the unthinkable happened, Volbtorb outsped me... and
went for Sonicboom. Thank the lord it wasn't selfdestruct. But
after my headbutt it lived in the red health. “Oh no!” I
thought, “if it's gonna explode, it's gonna do it now”, and with
Funghiness not having full health, I wasn't sure he could take the
move.
After much thought, I finally realized,
I have Mach Punch! I can finish it off before it even gets the
chance to attack! But as I was going for the Mach Punch, Wattson
went for the Super Potion, which completely healed him. If I
couldn't get more than half damage with this Mach Punch Funghiness
may not make it out of this gym alive! As I watch the Volbtorb
health goes down... it goes to the orange and Yes! Half health!
Funghiness can do this. With one more Mach Punch I take the Volbtrob
down. I then give a sigh of relief, because the worst part, what I
fear most about this gym was done... never to bother the team again.
Granted there was still a Magneton to deal with. Despite Funghiness
being pretty full in health, I decided to switch over to PlumpPickl,
just to be safe. With some arm thrust and tanking a paralyzation,
the Magneton goes down and I get a nice new gym badge. With it comes
the ability to finally use Rock Smash and the TM for Shock wave.
Overall, an easy gym, probably because of my grinding, but for this
one especially, I'd rather be safe than sorry. Now that I don't have
to worry about electric types as much, I think I'm gonna get
Hurracane from the day care... and it learned Mist from the
daycare...yay with all the sarcasms... well, at least I still have
the important moves still. Yay for planning before sending a Pokemon
into a daycare, this time without sarcasm! Anyways I suppose with
that I'll continue my adventures onward!
Team:
Tin Timber (Grovile) Lv. 25
Zip'd (Dustox) Lv. 25
Funghiness (Breloom) Lv. 25
Dubstep (Loudred) Lv. 25
PlumpPickl (Hariyama) Lv. 26
Sheocka (Electrike) Lv. 23
On Standby:
Hurracane (Wingull) Lv. 23
Mr. Pickup (Zigzagoon) Lv.23
Overall Deaths: 1
No comments:
Post a Comment