Well with the 3rd gym done,
I suppose my first priority is to catch Sheocka and Hurrcane up with
the rest of the team. Sheocka had some rough times during grinding
and of course I kept Hurracane as far away from that gym as I could.
Since most of my team is still in perfect health from that gym, I
decided to try and grind them up in levels before using a healing
item.
Now that I'm done with the 3rd
gym. I'm seriously considering boxing Tin Timber for hopefully the
rest of the run. Simple answer is I don't need two grass types and I
rather use Funghiness because it's fighting and grass and doing good
so far with both types. Of course, Plumppickl is a pure fighting
type so it's a bit redundant in type coverage to have him too but
until I catch more Pokemon to cover my teams weakness Plumppickl is
certainly better than no Pokemon at all. A stater Pokemon probably
would have the be stronger than Funghiness, but Tin Timber will still
be around in case I changed my mind and you know... in case something
terrible happens.
During my grinding Hurrancane came way
too close to doom, but I was able to save him, thanks to the berries
I put away. Can't believe I forgot to withdraw my Antidotes and Full
Heals after the gym. Well, certainly am doing that before I progress
onwards. Speaking of Hurrancane, thanks to the experience share, he
was able to get enough experience to evolve into a Pelipper. Now the
only to main members of my team not fully evolved are Dubstep and
Sheocka. The latter who shouldn't be that far away from said
evolution.
So I decided to take on the Winstrate
family and what was I worried about? I took them all on without any
worries of death what-so-ever. Didn't even get much experience or
money from it but I guess a little experience is better than none.
After that I took a trip to Vertanturf to complete the Rustbro Cave.
One rock smash and a couple were reunited and I got the Strength HM.
Despite not having the badge to use Strength outside battles I'm
tempted to use it since Strength is a pretty good move for this point
of the game. Anyways, I put PlumpPickl at the day care for now since
I want Mr.Pickup around to get items while I fight the trainers. I
might put him back in the party after I get some trainers taken care
of but for now it'll be raised there.
So now that I cleared all the trainers
before Mt. Chimney and there's a patch of grass right nearby so let's
see if I can catch a new Pokemon. It turns out to be a Numel, cool!
I could use a fire type and a ground type when it evolves into one.
Now... what to call it? Well Mt. Dew is on my mind so I was
considering calling it Lava Dew... but I went with Code Red. Maybe I
do have Mt. Dew issues... so Code Red was sent to the PC, so I'm
gonna go back and take him out so I can train him a bit... after I
grind a little to make use of the free heal for catching a Pokemon
rule I have.
While doing that, Sheocka evolved into
Mangectric! I forgot that evolution was coming up so soon. Well that
evolution certainly gave her enough health to fight on her own... if
it wasn't for the fact the majority of the Pokemon on this route are
ground types. I actually forgot Numel started as a fire/ground type
well at least I got that mistake out of the way before it really bit
me in the butt. Since I have to have Mr.Pickup in my party to get
pass the Rock Smashable rocks I guess Zip'd will be spending some
time in the day care as well while I raise Code Red.
Well into the Fiery Path since it's
technically a new area time to catch another new Pokemon! It was a
Torkal, which would have been cool despite having just caught a fire
type... if I didn't faint it in the process! I swear quick attack
barely did anything but Spark 1-hit KOed it.... I guess I
underestamated Sheocka's strength. At least I have Code Red, I think
his typing better balances my team anyways, plus he can evolve while
Torkal can't. Guess it was faith. So I cleared the rest of the
trainers in Route 111 and did some grinding to try and get Code Red
up in levels to the rest of the team. Though I won't deny any
experience I can get for the others in the process. Brought some
Rare Candys along with me to speed along the process as well.
Actually we'll be going pretty far, so I think I'm gonna take
PlumpPickl and Zip'd out of the Day Care and put them in the PC for
now so I'll have access to them if I need them in future routes
ahead. Along the way of going back to the Day Care, I found Grimers
appear in the Fiery Path. That stinks but again, it must have been
faith. After getting my Pokemon out of there, I made my way back to
where I was. There's a nice old lady who's willing to give my
Pokemon a rest for free, so I should make use of that and make my way
onwards later.
Deaths Overall: 1
Team:
Funghiness (Breloom) Lv.28
Hurrance (Pelliper) Lv. 27
DubStep (Loudred) Lv. 26
Sheocka (Manectric) Lv. 26
Code Red (Numel) Lv. 22
Mr. Pickup (Zigzagoon) Lv.14
Onstandby:
Zip'd, PlumpPickl, Tin Timber
No comments:
Post a Comment